Dwarf

Dwarves are a small, humanoid race, just above the height of gnomes, but stockier. They have a number of enhancements over standard humanoid races. They are uniformly weak casters, but nearly every dwarf can use magic, primarily in the school of Force. Dwarves are slow to mature, reaching majority age at around 40 years, and live for 150.

Enhancements
As a race of ground dwellers, dwarves have a large number of alterations to they physiology to better live underground. They have the ability to consume rock and dirt, and a number of small physiological differences that facilitate that: They also have very good dark vision and small bioluminescent panels behind their disproportionately large eyes to emit light in total darkness.
 * reinforced teeth and skeleton
 * toughened esophagus and stomach lining
 * extremely volatile stomach acid
 * sweat glands that release gas from their stomach (as a byproduct of the dissolving rock)
 * as a result, most dwarves smell faintly of gunpowder most of the time.
 * improved lungs to enable breathing in gas pockets and gas from their stomachs

History
Dwarves are unique in that they have no homeland anywhere on Lucus. Since recorded history, dwarves have lived underneath large cities, especially orc strongholds and world trees. They are accepted globally, as their proficiency at mining tunnels, both for public services such as sewage tunnels and for ore, makes them invaluable to infrastructure and industry. They are only not found under the ocean.

Religion
A huge percentage of dwarves adhere to a disorganized dwarven folk religion that focuses on ancestor worship and respectful homage to Monolith. It is referred to by human and gnome theologians as "Lithogeniture". Adherents are occasionally referred to as "Lithogenists".